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Stories with Dice
Star Trek Magellan S1 E4 Incursion Point Part Two: A Star Trek Adventures Actual Play Podcast
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As the Magellan crew scrambles to evacuate the mining facility, Dr. Travis discovers his mother on the planet’s surface, risking her life to aid the indigenous population during a vicious assault by tentacled creatures—despite Starfleet records declaring the world uninhabited.
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Music by Andy Luiten
Welcome to Stories with Dice. This is Star Trek Magellan, a Star Trek Adventures second edition actual play podcast. If you're enjoying our actual plays, please subscribe to Stories with Dice so you'll never miss an episode. Don't forget to rate and review us. It really helps others discover the podcast. Follow us on social media to stay updated. You'll find the relevant links in the description of each episode. It is the early 22nd century. Four years after the founding of the United Federation of Planets. Five years since the end of the Earth-Romulan War. Starfleet has renewed their mission of peaceful exploration. But something has gone terribly wrong at Cradle Station, a research outpost on the edge of Federation Space. The crew is dead, its lead scientist missing. The USS Magellan's mission? Unravel the mystery of Cradle Station and boldly go where no one has gone before. Last time on Star Trek Magellan, drawn by the mystery of Cradle Station, the USS Magellan tracked Dr. Corby to Corella 4, where a distress call from the mining facility forced the crew to confront the horrors of tentacled creatures while carrying out a desperate evacuation. And now the continuation. Okay, so you have rescued the evacuees from the plaza. Now just do the bird's eye view of the evacuation. So each role in the extended task represents an hour. So for the first hour, you can do something toward helping the evacuees get off of the city. So here's some some example actions that you can take. You can obviously think of your own. These are here in case you're running a blank. If uh Ed, if you want to provide medical aid to the people that are coming through the docking arm to sort of farm them off to who needs to really go to sick bay and who can wait a while, you can do that. Maybe the captain can organize the evacuation. Steven can like establish the shuttle in transporter logistics. We'll I mean we'll come back to the task as the hours progress to see how the evacuation is is moving along.
SPEAKER_04I guess if I'm going back on board the ship, then absolutely I'll be triaging.
SPEAKER_03Yeah, I think you would go back because you weren't injured or attack, and I see you I've seen you're a little bit shaken. So I'll I'll put you in the bag and basically take care of the triaging and taking care of the patients.
SPEAKER_04Yeah, in which case I will absolutely look to triage as opposed to providing the medical aid myself. Would I guess would that then make it insight instead of instead of daring? Or is it because people are coming thick and fast, it's gonna still be daring?
SPEAKER_06It's gonna be daring.
SPEAKER_04Cool. Always worth asked. I will use my emergency medicine focus because that's what I do. I assume you can only pick one focus, you can't have multiple focuses. Correct. Cool. Okay. In which case I will probably use actually composure as opposed to emergency medicine. That's a good one. That makes more sense. So I will use that. And I guess we've got one momentum left in the pot. Or is that now gone? Well that's actually gone, yeah. Okay. In which case I will just just roll my two dice. You can always give me threat. Uh no, I think I'm fine. Um one success. So yeah, I'm taking it slow and as they come in, I'm pushing them to the right locations, so I'm not sure.
SPEAKER_06Yeah, you're actually you're that was you needed two successes, so Okay.
SPEAKER_04So can I do you wanna buy threat and re-roll it? Would would uh Well, it depends whether or not you think that my first response might work. So so I can succeed at cost, but with each complication you suffer adding one to the difficulty of healing a patient's injury subsequently. So triaging them and succeeding, but then maybe later on during the rest of the episode or something later on, I'm having to then f having a complication if something serious comes in and maybe adding a bit of a problem later on as that's happening.
SPEAKER_06Yeah, yeah, yeah. Let's let's do that. And maybe that complication actually applies to you because you were injured in the combat. That sounds like a plan. And since you're just kind of like rushing, you know, you you you're not your your patients are coming first, so like you're not really tending to whatever that injury is. So yeah, let's do that. Yeah, what does patients come first? Your medicine is value four. Your medicine value. No four, it's four, and my daring is not so the work track is twenty, so you've uh taken four off of that uh off of that work track. So yeah, so you're you're moving people through the you know, through the ship, getting them to sick bay or you know, the the mess hall, one of the cargoing rooms.
SPEAKER_04We're seeing lots of burns, we're seeing lots of people who have got brake injuries from the tentacles slapping, breaking people's bones and you're seeing like you're also seeing twisted ankles from you know people panicking and they're they're they're falling and they're stepping over each other.
SPEAKER_06So you're seeing some bumps and bruises and some twisted ankles and maybe a sprained wrist, and then you're also seeing more serious things like burns and smoke inhalation and stuff and stuff like that. Yeah, definitely smoke inhalation because there's there's fires breaking out across the city. Captain, what would you like to do for this hour?
SPEAKER_03I mean, I don't know if they're coming through. Yep. Or how are they doing, but I think that's my fourth day is basically to make sure that you know we'll be in this area that we're fighting and basically making sure that everyone who comes in is properly treated and you know being there like to, you know, with my presence, uh kind of encouraging that the Star Fleet is here protecting them and taking care of them. So we'll be very visible. So they see me right there, right down.
SPEAKER_06Okay. Give me that role. It's presence in command, and your difficulty is going to be three. So if you want to buy dice, you can give me threats, since you don't have any.
SPEAKER_03I mean lead by example, I don't know if it makes sense. I don't know which one. I mean, but this is decisive leadership could work, yeah. Yeah, so I will use that focus. So it's two, I guess, right?
SPEAKER_06Two dice, unless you wanna if you wanna give me one threat, you can roll three dice.
SPEAKER_03I have this talent which is bold command. And whenever you attempt a task from that department and you buy one or more entities by adding thread, you might re-roll a single D20. Isolate this sign multiple times, so basically I can I can re-roll one against the lower one. Yeah. Correct. Okay. So I'm gonna add I'm gonna So I'm gonna give you one thread. So I'm gonna have a three dice. Do I need to re-roll anything? I don't think so, actually.
SPEAKER_06No, you have four successes. That's that's perfect. Okay, so you have generated one momentum, and your command discipline, uh your command department is five. So you've added five to that work track. And yeah, so you are you know, you're you're working with the administrator of the mining facility and you're organizing the evacuees and trying to keep it orderly and calm, which is preventing a lot of unnecessary injuries, you know, so people aren't stampeding to try to get through the docking arm to onto your ship. Douglas, what is your character doing?
SPEAKER_05Unless the captain has a specific task he wants me to do. I could maybe go down to the engineering of the station and see if I could like stabilize the station a bit more to make evacuation easier, as in it's sinking and we're connected, but that's causing some issues. So I could try and stabilize it more or increase the amount of time we have by like eking out something to keep it in the air slightly longer.
SPEAKER_06Okay. I like it. So that would be daring and engineering. Difficulty is the same as two, is it? No, no, the difficulty is three. So that is two successes but a complication.
SPEAKER_05I'll tell you what, I would like to succeed. So I will use my talent, which is no pain, no gain, which means I succeed on any daring task, but it generates its succeed at cost. So there's two complications going on.
SPEAKER_06Okay.
SPEAKER_05So you can have two threp or pick something and threp or whatever combination you want.
SPEAKER_06Okay. So I've added so I've added your engineering department at five to the work track, which means you've had your first breakthroughs. That reduces the difficulty of all subsequent tasks by two. So now I mean by one. So instead of difficulty three, it's now going to be difficulty two tasks going forward for this. So yeah, you're you're down below in the engineering level of the city. It's a total mess down there. There's a lot of smoke and fires and burnt-out circuits, and you're working, you're almost alone down there. A lot of the engineers have already fled or died of smoke inhalation or they're unconscious. And you're routing more power to the to the thrusters to keep the to keep the city aloft. As you you you manage to do that and you've bought yourself more time, so you've bought an additional hour. So you were told you had five hours to evacuate the city before it fell out of the sky. You now have six hours. And I'm gonna hold that, I'm gonna hold those two complications close to the chest for a minute.
SPEAKER_02I'll um report up to the captain that he managed to buy him some time. Well done. We can finish from here that the city is more stable.
SPEAKER_03People are peaceful. Thank you so much.
SPEAKER_06Aaron Powell Yeah, this yes, you're yeah, you're noticing the the the city is sort of stabilizing, it's not listing so much. The the Magellan is not having to compensate with its with its maneuvering thrusters, so there's less pressure on that docking arm than than there than there was originally. Aaron Powell What would you like to do now? So an hour has gone by, you have defeated some of those tentacled creatures in in the plaza, you've evacuated a bunch of miners and their families. Ed is has triaged a bunch of the wounded, and your chief engineer has it seems like he's bought you more time. What could possibly go wrong? It's fine, right?
SPEAKER_03So I will think I will try to, now that the proper kind of evacuees are well organized, I will probably take um some of the security people, and my plan will be to protect people, you know, kind of kind of provide protections, you know, create this perimeter of safety around the evacuation area. And you know, so we'll take several people from the ship with face guns and just basically covering the doors and shooting out everything that moves. And I will uh obviously take points on these two.
SPEAKER_06Okay, so yeah, you're like clearing evacuation routes on lower levels of the city to to make sure you're getting as as many of the civilians out as possible. Okay. In the security, I guess? Finish in security, yeah. Your difficulty is two. Okay.
SPEAKER_03Uh again, because I go down and I I will lead by example. I would like to take that focus if that's all right by you. Yes. I'm going I'm going myself and taking the people.
SPEAKER_00Okay. Let's see what happens. Two successes. Two successes, okay. And what's your security? What's the value? Uh I think it's four. It's four proper cop combat captain.
SPEAKER_04Yeah.
SPEAKER_00I'm a veteran of war. You should know.
SPEAKER_06Yeah, he's yeah, so you're you're probably also maybe having some flashbacks from the war, from some of the most difficult moments that you faced, maybe losing that ship when you were the executive officer. So that's that's probably going through your head right now, is like you're not gonna lose a single person on this city. Ed. Yes, sir. You are Are you in Sikbay or are you we're in Sigbay? I'm in Sikbay. Yeah. Okay. So you notice on your desk that there is a message beeping for you from Starbase 12. It's your father. Yep.
SPEAKER_04I look at it. I kind of sigh for a second. Everything's been really, really busy, so sort of like actually taking two seconds to kind of stop. Take a deep breath, maybe have a very quick drink of water, and I'll sort of I see I look around sick bay, see everyone's kind of doing the thing they're doing. I don't need to really kind of involve myself for for a few minutes. I'll switch on the the message.
SPEAKER_06Yeah, so it's a it's just a a text message. Yep. It's very short, which you probably it's probably sort of your dad's style. He says, it just says, just found out your mother is on Corella 4 planet side.
SPEAKER_04Okay. Shit. Everything kind of carries on around me, and I kind of just stop and just scare stare at the screen, and I reread the message like three or four times to kind of figure out that I'm gonna need to do something.
SPEAKER_06Yeah, you're letting it sink in. Yeah, and then I'll hail Captain. Okay. Captain, while you are in the lower levels, clearing evacuation routes, your communicator starts beeping.
SPEAKER_04Go on. Captain, CMO here. I have just found out that my mother is on planet. I don't think she's here. I think she's planet side. I'm as you know this. My father's just left me a message. Actually, I don't call my father. The admiral's just left just left me a message. He's a Commodore. Commodore, sorry. The Commodore's just left me a message. I've just given a promotion. The Commodore's just left me a message.
SPEAKER_01Yes. Did he also tell you about the situation?
SPEAKER_04No, nothing. He didn't give me any information about planet side. Perhaps if this is happening here, it might be happening planet side.
SPEAKER_03Perhaps, but our mission is right here. We need to hold position until the the other ships arrive. Cannot leave these people.
SPEAKER_04I guess, Captain, I use my value. I I suppose, Captain, the the crew does come first.
SPEAKER_03No, the people that we are evacuating at this point, this is our mission. We need to make sure everyone gets evacuated in this location and we hold position until the other ships arrive. Once the other ships arrive, we'll see what the Starfleet Command wants us to do. I didn't receive any direct order from our commander. No.
SPEAKER_04Thank you, Captain. And all. And then I'm gonna draw and see if I can find a way to beam down to the surface, the surface of the stairs of the planet. Ooh. Violating order. Mutiny. Pretty much. It's uh something he's not particularly well, he's good at, but in a bad way.
SPEAKER_06Yeah, okay, so you do you say anything before you leave Sick Bay or do you just sort of sort of sneak out?
SPEAKER_04I basically leave I tell Shaq's that I need to get, I'll leave them in charge. So I leave Shaq's in charge. And then I how well do I know Steve Rhodes?
SPEAKER_02Steve Rose is calls you by his first name. Your first name.
SPEAKER_04Yeah, I do call him by his first name, so and we are the same rank. So how do we spend a lot of time together, Douglas? We are very different people, if that makes sense.
SPEAKER_05Yeah. But we are the same rank and we do sort of like things. Steve kind of likes him. He's you're you're a bit like wide-eyed.
unknownYeah.
SPEAKER_05That sort of thing. And he's like 20 years maybe older than you. Yeah, yeah, that's fine. And has led a very different life.
SPEAKER_04Sure. In which case, Mike, are you on board the ship or are you on board the I'm on board the station in the edge of the station by myself at the moment. Yeah, he's in the city. Right, okay, that's fine. I'm yeah, I'm gonna try and figure out if I can beam to the surface, or will I need to take a shuttle? So that's what I'm gonna go and do. I'm gonna go and see what what my best option is. Either one of those options is is perfectly doable. Yeah. Okay. Yeah, so I'm there. I'm gonna let you choose. I guess I'm probably more likely. So are the shuttle pods actually being used at the moment to ferry people or because we're attached to the shit, to to the thing, everyone's kind of coming aboard that way. Because there's no point, I suppose.
SPEAKER_05If we're not taking people off the surface, they're probably not in use at the moment. Like if if uh Tony was saying we haven't been told to do anything on the surface, have we been doing anything for the people on the surface at the moment?
SPEAKER_06No, no, but uh the there was a question as to whether or not you were going to use the shuttles to help with the evacuation, so it's up to Tony as to whether or not the shuttles are being used as well as the docking arm.
SPEAKER_03No, because we're only taking people from the station through the docking arm, I think the. Docking arm. Okay, so the shuttle. We are using the transporters and the docking arm.
SPEAKER_04Yeah, so I don't want to kind of block up a transporter or anything, so I'll probably make my way to the shuttle pods and stopping to try and see if I can find a communication with my mum. I don't know how that would be, whether we have like in this kind of like do you have like a mobile number or the equivalent of to communicators, or is there a way of routing information to your family kind of thing?
SPEAKER_06Yeah, let's well let's let's say that you you as a family unit you have sort of personal communications devices. I mean, presumably you've got to be within like a planet or that have some kind of limited range, exactly, exactly. So so on top of having a standard issue Starfleet communicator, you have some other sort of family communication device that the three of you use to connect with one another when you're within range. So you have that as well.
SPEAKER_04Okay, well I'll I'll I'll try and use that as I'm making my way towards the um the shuttlecraft to see if I can find out where she is if he's uh if she's within range or if she's even like answering. Okay.
SPEAKER_06Yeah, yeah. She's she isn't answering at the moment, but you you get to the docking bay, and what do you tell the non-com that's on duty there? He's like, Sir, I I I wasn't told to expect uh anyone to use these shells. I thought we were keeping them in our back pocket as it were for the evacuation.
SPEAKER_04We are, I just wanted to check to make sure everything was fine. They're uh short staff to kind of like point at my very blue, science officy looking shoulder pads and go, hey, we've all got to make sacrifices, right? Yeah, of course, of course. And I'm just gonna just make sure that they're they're that they're ready to be used, which I assume they are. Yeah, yeah, yeah. Ready for ready for they're prepped and ready to go, yep. So you're taking one of the shuttles? No, not yet. I kind of like am getting to this point where I'm like, do I, don't I? And I kind of just hang around the shuttle bait. I'm very kind of uh unsure what I need to do. Go rescue my mum, stay here. I don't really know, so I'm just gonna spend a while trying to figure it out.
SPEAKER_06Okay, yeah, so and we'll we're gonna pass over to Stephen Rhodes in a moment, but just before we do, your personal communication device beeps and you look down at it, and it's a message from your mother that says, Where are you? So, Mr. Rhodes, quite pleased with yourself for buying the city another hour. And as you're are you leaving the engineering bay?
SPEAKER_05No, no, because I've had an idea. Okay, what's your idea? So the main crux of the problem is in six hours everything's gonna fail, and this entire station will just plumb out of the sky. Yes, five hours now, but yes. So the issue is it's going to plumb out of the sky. I have thrusters. Theoretically, you could land this if you did a controlled descent. It wouldn't be prey, but in theory, would that be something that technically could occur? Like, in my mind it is, because if it is, I'm gonna ask I'll go to the captain and be like, I've got a wild idea. Okay. Bring it up with the captain. I'll buzz the captain. Your communicator is beeping.
SPEAKER_03His captain is speaking.
SPEAKER_05Captain, it's uh Rhodes here. I've got a bit of a wild idea. It's pretty dangerous, but it might be able to s solve some problems. I've got control of the thrusters and that sort of thing. The issue is in six hours, five hours, they're gonna fail. In theory, I could maybe start like a slow descent and gently crash land this station into the planet.
SPEAKER_03What are the possibilities of this city breaking up on this control extent that you're speaking of? As I say, it's a very risky idea, but I'll tell you what, prepare everything, but we are gonna hold position until we get the other ships from Starfleet arriving. And they should be arriving at the end of two hours in principle. Let's just get everything ready, just in case. Okay.
SPEAKER_02Can I get Jankum down here to help me plot this course?
SPEAKER_03Yes, you can recognize your him. Go for it. Thank you.
SPEAKER_05I'll uh radio the ship and ask if the navigator, because I assume he's not doing much at the moment.
SPEAKER_06Yep. Okay. Yeah, so the Jenkum navigate uh n Jacum navigates. Jacob beams down to the city and uh into the engineering deck with you.
SPEAKER_05I explain my magcap plan. Gauge his reaction. Like land a flying city. Less land and more soft crash. I think um landing is a bit bunny above uh beyond this.
SPEAKER_06That is the craziest idea I have ever heard. I love it. Alright, let's get to work. Yes, sir. He's an ensign, by the way. So what would you have him do?
SPEAKER_05Try and plot like somewhere to put this place down on the planet, like not in a city, or somewhere flatish.
SPEAKER_06Okay.
SPEAKER_05Like na like calculate a trajectory for us. Okay.
SPEAKER_06Tony, you want to roll for uh Jenkum? Yes. Uh what do I need to roll? Staring and con.
SPEAKER_00Okay.
SPEAKER_06Your difficulty is going to be three.
SPEAKER_03And I have nothing to use it to compensate. I'm gonna give you a thread. Okay. How do I get another die then?
SPEAKER_06So when you click on perform task, there's that slider that says number of dice in pool, just move it to three?
SPEAKER_03Yeah, but then the difficulty I don't change anything, right? What's that? The difficulty is complication range. No, you don't change anything. So I just roll basically base on three. Okay. So you can't take your threat to successes.
SPEAKER_06Okay, so Jenkum believes that he has plotted a course that will provide for you provide the the safest soft crash landing. There's a uh uh a bit of flat land just outside of the the mining facility that's on the surface. So he failed.
unknownYou know?
SPEAKER_03I th I thought that I'm looking at it, I didn't realize, but yeah, it could have used perhaps a astro well.
SPEAKER_05We're in the atmosphere, so it's not astro, I suppose.
SPEAKER_03Yeah, I was thinking. Yeah, I know. I was thinking if I can use navigator or any other thing, and no, I can't. Yeah. There you go.
SPEAKER_05But he has told me he has a course. So I will work based upon the incorrect assumption.
unknownYes.
SPEAKER_06Very good. Okay. Now, Captain, the administrator, Administrator Phillips. She would like to divert some of your resources, perhaps your shuttle pods, a few of your transporters, to beam the unrefined deuterium ore into your cargo bays.
SPEAKER_03I think people are more important. I mean we are here in a rescue mission. I'm not gonna use resources or space in my ship for this deuterium, no matter the price of this material.
SPEAKER_06Captain, we need that ore.
SPEAKER_03Guessing that you will need more your life than this ore. People of this city needs to be safe. Telling you what, first thing, my orders are very clear. Save everyone. We are holding here for more Starfleet ships to arrive within the hour, and we am hoping that we can get everyone out.
SPEAKER_06In the hour, you say. Perhaps one of their captains will be more amenable. Thank you, sir. And she steps away and goes into a side room in the in her office. Doctor Travis, what are you doing?
SPEAKER_04Having a very big crest of what the hell I should do. So I look at the message and I will respond. I'm guessing I can't actually communicate in person, but I will send a message saying I'm on the Magellan. I'm currently we're currently docked with the refinery. Where are you? Do I need to come get you? I don't know what to do, Mom.
SPEAKER_06So you get a message back that says that she's she's at the mining facility on the surface. There's an intelligent humanoid population on the planet, and that they need help. Those creatures that are attacking the city are also attacking them, and they they're the workers. They're the ones mining the deuterium, and they're all showing signs of deuterium poisoning. So they're in they're not in a very good position to defend themselves because they're all most of them are all sick from lack of safety precautions.
SPEAKER_04Cool. So as soon as I get that message, I'll message oh well, I'll I'll I'll call the captain again. Um come in, doctor. Captain, I've just been in touch with my mother who's on the surface. Apparently there is more attacks on the miners down there, and there are more sick people that are suffering from deuterium poisoning. They're unable to protect themselves. May I please take an away mission to go and see what I can do to kind of help them.
SPEAKER_03Is there anybody who can stay at your position in the Yes, I've got Nershak's triaging.
SPEAKER_04He's perfectly capable.
SPEAKER_03I give you permission to take a shuttle boat and go to the planet, but please do not put yourself at risk. Of course not. Please check the situation and report back as quick as you can. And then I will contact the communications officer in my ship to relay this information to command about the attacks on the surface, the miners, and that we request immediate assistance.
SPEAKER_06Okay. Yep. So Yamamoto acknowledges your command and relays the message to Starbase 12.
SPEAKER_04I'm guessing, Marco, I'm gonna need to get a group together, but I could take up to three people, right? So that's the that's that's correct. So I'm gonna take two red shirts and I guess the equivalent of a blue shirt with me as I appear, as everybody else appears to be busy.
SPEAKER_05So take the chef. He's not busy at the moment.
SPEAKER_04The chef? Are you gonna take a cadet asher? Yeah, sure. We'll take I'll take the cadet, Cadet Asher. If she counts as a as a regular bod, I will take, I guess Darlin is probably gonna be busy up on the top, and I'll take just some two random redshirts.
SPEAKER_06Okay, so Henry Ash Blank and somebody else. Yeah, that makes sense. Okay, no problem. And I will fly the ship. So Douglas, remember those two complications you generated? Those didn't happen. You're lying.
SPEAKER_05I'm just gaslighting you in to not have to suffer the consequences of my actions.
SPEAKER_06All of a sudden, for those of you in the city, the ground beneath your feet quakes. And the entire city lurches. And Captain, you're getting an urgent call from the ship. The the city lurched, and when they tried to compensate, they they weren't quick enough, and the docking arm ripped off. And Yamamoto is telling you that an entire district of the city has now broken off from the rest of the city, and it is now plummeting to the planet's surface. As that has happened, Ed, Dr. Travis, and the three people you're bringing with you in, let's say, Shuttle Pod Fulero. Yep. So you just came out. Yeah. You just came out of the sh you just came out of the Magellan when you see the ship and the whole city lurch and a and a whole district of this of the city break off and start to fall to the planet's surface. My God. Do I need to dodge a city? Is that what you're trying to tell me? You tell me what you're now going to do. There are people, there are people aboard, there are people in that district that will now die if it fall when it falls, not if, when it falls to the to the planet. What the hell can I do? I mean, I'm just in the ship. You could potentially try to reach it and dock with it and get as many people off onto the shuttle as possible. I mean, it's falling fast. It's falling too fast for transporters.
SPEAKER_04I kind of make a quick calculation in my head, how long do I reckon I've got for that to fall from the sky into the ground? I mean Is it minutes? Is it You Yeah, you don't have long.
SPEAKER_06I mean I could probably rescue rescue a handful of people at most. The city is probably 30,000 feet. So how long is it does it take for something to fall 30,000 feet?
SPEAKER_04Probably about three or four minutes if that if that maybe three minutes maximum if you're lucky. If you're lucky. Make it as fast as possible. I guess all I'm gonna be able to do is save six people at most. Maybe maybe five people with the people I've got in here. So it means I'm gonna have to land. What part of the city is it? I mean, I I quickly have a look at the schematics of the city versus what's falling.
SPEAKER_06Yeah, so that that part of the city has mostly been evacuated, but there are ten children and their families left.
SPEAKER_04That was the orphanage. No, not the orphanage. Yeah. Ten kids, that's what, five adults? Okay. Yeah, I mean I have no choice really. Absolutely, I am going to put the um the shuttlebot on an intercept course to land on a falling part of the city, and I'll just shout at the people in the ship, prepare for for for evacuees. I'm gonna land on that and point at the ship that's falling well, it's part of the city that's falling down towards the planet surface. I mean it's gonna be daring.
SPEAKER_06It's gonna be con. Daring and con, yep, that's correct. Your difficulty is three. You're gonna need three successes. Fine. I'm going to And that's just to pilot that's just to pilot the shuttle through all the falling debris that is also falling through it.
SPEAKER_04I'm gonna use my composure from my focus, and I'm gonna guess we'll have to buy some threat. Okay.
SPEAKER_06One threat will get you one die, and then two more threat will get you a second die. How many more?
SPEAKER_04I guess I'll have two, have some extra threat. Why not? Have as much threat as you can. So I'm gonna have four dice. How does determination work? Again, remind me of that.
SPEAKER_06So if you have a if you have a value that is applicable to the situation. Guess not. And you and you actually don't have determination because you used your one determination last time. That's true, last time. So you need to Okay.
SPEAKER_04I'm just trying to think. Yeah, okay, that's fine. Just gonna be a good old-fashioned straight roll with my focus. So here we go. Four dice it is. And the complication is none, that's just straightforward roll.
SPEAKER_05Weirdly though, Ed, in fact, your values work against you in this one, because you're putting the crew at more risk.
SPEAKER_04I am putting I've got five successes though.
SPEAKER_06Oh, that works. That's fantastic. So you've generated two momentum. You have you've nimbly darted the shuttle through all this falling debris, and you're also avoiding that that strange electrical anomaly that's below the city. And you're close enough now that you can see an area where you can land? Yep.
SPEAKER_04I guess I'll have one of the other crew members doing a sensor scan to find out where the kids are, and I'm gonna basically land as close as I can to those kids.
unknownOkay.
SPEAKER_04Does somebody want to roll for Asha?
SPEAKER_06Yeah, I can roll for Asha. Okay.
SPEAKER_05What am I rolling?
SPEAKER_06Insight and science. Science? Or control in science? Any one of those. And you've set sensor operations focus comes into play.
SPEAKER_05Okay. Uh right. So easy to focus. Oh dear. One success and a complication.
SPEAKER_06Okay, I'm gonna bank that. I'm gonna bank that for threats. So, yep, so she's she's located a spot that's close to the close to where the trapped kids are. Now, Ed, for you to land the shuttle, that's a control and a con task. Okay, cool. Your difficulty is two.
SPEAKER_04And you have two momentum. I guess I'm going to use one momentum to get me an extra dice. Let's try our luck. Oh no, screw it. I'm gonna use the other momentum as well. Because, you know. Do you don't have enough to buy another dice. Oh, so I need two, don't I? So that's right. Yeah. Sorry, I forgot. One is one, two is two. Yeah, yeah, cool. Okay, well it's three then in that case. Let's see what I get. Three successes, but a complication.
SPEAKER_06Okay. So you get a momentum back. And because you needed two successes. Yep. And so Yeah, so you've so you've landed the shuttle and in the spot that you've landed, the ground beneath you starts to crack and crumble. So you don't have a lot of time to get those kids.
SPEAKER_04I am going to use my I've been in training for sort of like away mission, so I'm kind of on on track to do the sort of like the away mission command modules in Starfeet, which I'm doing as as well as my CMO role. So I'm gonna do the my best command I possibly can with a little bit of insecure presence to grab to get one of the redshirts to run out and grab the kids. Okay.
SPEAKER_06Tony, do you want to roll for Henry Blank? Sure. What is Henry Blank doing? Daring and security.
SPEAKER_03Do you use any other focuses? Security systems.
SPEAKER_06No, no focuses apply, but you have two momentum, so you can buy at least one dot like that. Let's buy one nine. Okay. And your difficulty is going to be two? Two successes. So ensign blank darts out of the shuttle, scoops up those kids, grabs them all, ferries them back into the shuttle, gets them all on board, you know, and uh in record time, just as the entire city beneath you, the landing pad that you're on, just falls away and the shuttle just starts to drop with all of the debris.