Stories with Dice
Stories with Dice is an actual-play podcast where a fellowship of everyday gamers explores fantastical worlds, distant futures, and parallel realities through tabletop role-playing games (TTRPGs) from Free League Publishing, Chaosium, Modiphius Entertainment, and more.
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Stories with Dice
The Sword Campaign S1 E12: A Pendragon Actual Play Podcast
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In this episode, we navigate our second Winter Phase. The knights mourn Sir Ian’s death, while the Boy King offers a surprising gesture of mercy. We meet Sir Nigel, Sir Caradoc celebrates the birth of twins, and Sir Histolwyn faces family accusations.
Pendragon Theme by AleXZavesa via Pixabay
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Welcome to Stories with Dice. This is the Sword Campaign, a Pen Dragon actual play podcast using the sixth edition starter set from Chaosium.
Introduction to the Sword Campaign
SPEAKER_03If you're enjoying our actual plays, please subscribe to Stories with Dice so you never miss an episode. Don't forget to rate and review us, it really helps others discover the podcast. Follow us on social media to stay updated, share your thoughts, and join the conversation. You'll find the relevant links in the description of each episode. Last time on the Sword Campaign, Sir Caradoc returned from his harrowing spiritual journey, freed by a miracle of faith from the spriggin curse he inherited from his late father. Meanwhile, at the Battle of Bedagrane, Sir Ian met a heroic end, his death releasing him from a debt owed to Sir Blaines of Silchester, and leaving a void among the knights. As the year five hundred eleven draws to a bitter close, with the boy king still struggling to unite the fractured realm, a mysterious voice, one Sir Caradoc first heard during his journey, asks the Salisbury Knights, What do you
Reflecting on Sir Ian's Legacy
SPEAKER_03seek? And we're back with the Sword Campaign episode twelve. I am joined as always by Ed, who formerly played Sir Ian, but now is playing Sir Nigel. How you doing, Ed? Get crying over poor old Sir Ian. Are you done crying? Yeah, I'm done, that was it.
SPEAKER_02That was it. That was it. That was it. That's about much something.
SPEAKER_03We also have Pete with us, as always, playing Sir Histelwin. And we have Tony again playing Sir Caradoc.
SPEAKER_01Hello, hello.
SPEAKER_03So if we didn't lose you last episode with our little foray into a weird mist-covered forest with Sir Karadoc, we're glad you're still here. So what one point of order that I neglected to mention during the game so far, both for our listeners and players, is that no one yet knows Arthur's true lineage. As far as everyone is concerned, he's just a lowborn 18-year-old squire who pulled the sword out of the stone. He's just a nobody. So no one knows that he's Uta
Flashback: The Funeral of Sir Ian
SPEAKER_03Pendragon's son yet.
SPEAKER_02Okay.
SPEAKER_03That makes sense. And then the the next thing we're going to do before we get to the winter phase is just we're going to do a little bit of a flashback to just after the Battle of Betegrade, at the funeral for all of the knights, including Sir Ian and all the foot soldiers who perished in that battle. The sky hangs heavy and grey, clouds swollen with unshed rain. A raven flies across the somber expanse. The camera drifts down to the battlefield near Betagrane Castle, where soldiers lie in a mass grave buried beneath the churned earth. The camera moves across the open ground, still scarred by the bloodshed of battle, to the nearby ruins of an old Roman church, its broken stone walls wrapped in ivy. A funeral bier rests in the center of what was once the nave, surrounded by scattered wildflowers and simple branches of evergreen. Upon the bier lies Sir Ian, his hands folded over the hilt of his sword, his surcoat faded and torn, still bears his coat of arms. A small gathering of mourners encircles the bier, fellow knights stand stoic, their heads bowed, though grief tightens their faces. King Arthur and Merlin watch from the back. Other fallen knights are similarly honored, each has been given their own casket, simple yet dignified, marked with their own banners. A priest raises his voice in prayer, his words echo against the fallen stone. It begins to rain. A faint breeze stirs the wild flowers their petals trembling. The priest concludes his prayer with a solemn amen. The raven, now perched atop the remains of an old pillar, watches the scene with quiet eyes and then takes flight, disappearing into the grey sky. Then the priest turns to the mourners with any here who knew Sir Ian, would like to say a few words.
SPEAKER_00Please step forward. If I may we squire together, we rode together, we fought together. He was an inspiration to his fellow knights, and he will be sorely missed, but he is also an inspiration to those who will come after. And his tale will be told to many who may not even have known him, and he will still inspire those. I I thank you for allowing me to uh join in your ceremony to say farewell to a fellow knight. I will not shed a tear over this as I know he has gone before to prepare the way for the rest of us to say and
Arthur's Call for Unity
SPEAKER_00Aye, everyone says.
SPEAKER_03And then King Arthur steps forward and he addresses all of you. For too long this land has been drenched in blood, all in the name of power. We crown warlords king after they've butchered their way to the throne. The sword and the stone promised a different way, a path of peace, of justice. But some cannot accept that a simple squire of low birth might carry the mantle of kingship. Then the boy king calls Count Sanum forward. Sir Kay and Sir Brastius bring the treacherous Count before Arthur. The Count falls to his knees, begging for mercy, claiming that he had sworn allegiance to King Lot against his will. Arthur asks him only one question Do you recognize me as your king? Count Sanim protests, questioning our squire, never knighted, could command knights to follow him. Arthur pauses. Then by your own reasoning he says, I cannot grant you mercy. He draws Excalibur. And the Count shuts his eyes, bracing for a blow, but never comes. But you are right, King Arthur says. The Count opens an eye, looking up at the king. You will knight me. Arthur hands him Excalibur. Then as knight and king, I can offer you mercy for your crimes. Arthur kneels before Count Sanom. Sanom, trembling, with the sword in his hands, his arms shake as he lowers it to Arthur's shoulder. In the name of God and all the saints in heaven, he says. Arthur rises, taking Excalibur back. Count Sanom kisses his hand, swearing allegiance to him and begging forgiveness.
The Winter Phase Begins
SPEAKER_03And you shall have it. These wars must end. We must end them, for the sake of our children's future. I swear before the memory of Sir Ian and all those who perished on the battlefield, that their sacrifice was not in vain. I dream to be a different kind of king, a king for peace, and our scene ends. And we proceed to the winter phase. Someone's gonna die. Someone is gonna die. So we say in the opening of every episode that we're using the six edition starter set, which is true, but sometimes Ed and I will reference something from the new core book, which we've done on on some occasions, especially the winter phase, we're using the the the rules there instead of the slimmed down version in the starter set. But the adventure we're using is from the starter set. So, without further ado, the winter phase begins. Sir Ian, I mean I'm sorry, Sir Nigel How dare you, how dare you? It's it's it's too soon. It's too soon, Marco. I am going to have to get used to saying that. It's on the screen. It's on the screen. It is on the screen, I know, I know.
SPEAKER_02Yes, so so Sir Nigel. Sir Nigel, give me a D twenty, please. Ooh, that sounds fun. Let's have a look. How about a six?
SPEAKER_03A six. Okay, so for most of the year, prior to Sir Caradoc's arrival and you're meeting them, you were on garrison and patrol duty. These are normal duties for a household night. Give me an awareness check. Awareness.
SPEAKER_02Just a flat roll? Yes. I need a ten, I'm gonna fifteen. I'm run it.
SPEAKER_03Yf ya failed. Failed massively. So we're going through the solo scenarios just to give Sir Sir Nigel some extra checks for the winter phase. So let's paint a little vignette here of of what has gone on while you were on garrison duty or patrol duty that you would what does the consequence of this awareness fail?
SPEAKER_02I think that if it was during the year, so I've obviously been with Sir Arthur's like retinue, I suppose. Well you mean uh Count Robert's retinue. Sorry, Count Robert's retinue. And I probably I probably ended up trying to some people instead of doing my watch and doing my kind of stuff, and I kind of got distracted and maybe some Saxons or something kind of got in to the area.
SPEAKER_03Yeah, okay. Saxons, that's fine. Yep. I was doing it.
SPEAKER_02Yep, okay. Or or or maybe not Saxons, uh what whatever would be convenient in in in wherever we are, depending if I'm doing this while we're in Benegrade, or are we doing it while I'm actually at home in Salisbury. If it's in Salisbury, yeah, no, that makes sense, because Saxons are to the southeast of us. Yeah, yeah. So yeah, that that makes sense.
SPEAKER_03Okay. So and those Saxons probably raided a nearby village or something. Yeah. And so then you ended up maybe taken by surprise. Give us a weapon skill scroll of your choice. See how you did in this fight with the Saxons.
SPEAKER_02I'm particularly rubbish through most stuff. I've I basically managed to pass my my squiring by the skin of my teeth. So I guess it's gonna be um swordsmanship, isn't it? Um it's it turns out it's a critical. It's a critical success. That is I saved my arse and and maybe the the situation.
SPEAKER_03Yeah, yeah, yeah. Okay, so you you comported yourself above and beyond the call of duty after you failed that awareness check to drive back the Saxons, you and your garrison. Excellent. So that was step two rolling for Jacks, and I think I think that's it for the solos. I believe. Cool.
SPEAKER_02I didn't really get much, I didn't really break deep into the solo information. So Yeah.
SPEAKER_03So okay, so now we will roll everyone. Oh, let me change the virtual tabletop to initiate the winter phase. All right. Winter phase has started. Okay. Thank you. So to whoever's done the virtual tabletop, because I really like I do. That is one of the nicest parts of it. So now we do the personal events, I believe. I think we will roll D20. Yeah, roll a d20 on table 14-1. Okay. So everyone roll a D20. Okay, Keith, you have a 15. So Caradak has an 18, and Nigel has an eleven. Okay, so Sergistal win. Love of family, very appropriate. Very, very appropriate. So let's see. Number 15. Let's see what that says here. Okay, so you will roll Love Family. Success. Okay. You offer yourself as a guarantee for an accused family member. What does that mean, Sir Histelwin? Maybe something to do with your your merchant father-in-law, perhaps he was accused of of conducting some illicit business or or stealing or something to that effect.
SPEAKER_00Yeah. Certainly, yeah. If he's been doing nothing but raising finance to help out his family and extended family, I will definitely uh protect him against any accuser. Okay. He's done nothing wrong. As you know.
Personal Events and Consequences
SPEAKER_02Yeah.
SPEAKER_03Exactly. That you know of. So Sir Karadoc has station. So roll your station, Sir Karadoc. Okay. A success. You exposed the local priest for carrying on an affair leading to his demotion and reassignment. Is anyone really surprised even in the year five eleven AD? Sorry.
SPEAKER_02Controversial. I like it.
SPEAKER_01I just wondered how Caradoc found it. Perhaps I was praying too much and I saw them hiding in the confession booth. Yeah. Why are they all the time confessing? I'm here praying for the soul of Serian. And these two are just confessing and confessing non-stop.
SPEAKER_03They've been confessing in that confession booth for at least an hour and a half. That's strange. There's some strange bumping noises coming from that booth. I better go see what's happening. And it's not what you think. Exactly. Exactly. Get your mind out of the gutter. Nigel, what did you roll? Eleven? Uh yes, temperate. Temperate, okay.
SPEAKER_02Which is not a great trait for me, uh, because I'm more of the indulgent type. So let's make a roll.
SPEAKER_03I actually passed. I succeeded. Wow, look at that. Okay. You lived a life of temperance, not too much, not too little.
SPEAKER_02I figure probably because I hooked up and let the Saxons in that I kind of try very hard to kind of do the best I can for the for the winter.
SPEAKER_03That sounds appropriate. So again, we're we're skipping the economic circumstances step because you're household knights, and as I understand it, your liege lord pays for everything. Every year you get a new a new set of clothes, you get new horses if you need them, you get you do get a little bit of you do get a little bit of a like spent some spending money, but all of your needs are met by by Count Robert. And you don't yet you haven't yet inherited your family's estates, so that doesn't yes.
SPEAKER_02Oh we can we can um we can click the uh experience roles. Yes. Which I've just done. By accident. No, that's wonderful. It seems that my temperance has improved and my sword skill has improved. Well that's good.
SPEAKER_03That fight with the Saxons came in handy.
SPEAKER_02It did.
SPEAKER_03Oh look at that. Look at that. Surfistal win. You have improved your charge skill.
SPEAKER_00Yeah, but not horse, because I kept falling off.
SPEAKER_03You're hunting, you're orate, you're prudent, reckless, trusting, valorous is not improved, honored, love family is improved. Excellent. Nice.
SPEAKER_02I love the fact that obviously I've only done a couple of things, so nothing for me. But for you two who have done everything, there's a massive list of like skills.
SPEAKER_01I increase my awareness, my hunting. Yay. My cruelty. Okay. My reckless, my spiritual, that's nice. And my devotion. Excellent. And my station. Nice, nice.
SPEAKER_02I'd be like, I'm sorry, go ahead. I was gonna say, I would like to think his recklessness has improved because of Ian.
SPEAKER_03I think I think Surian was a bad influence on you in that regard. But in terms of the cruelty, I think as well, because Surian, I think the two of you, didn't you kill a prisoner or something you tortured one? Yeah, yeah. You did some some cruel things, if I remember correctly. All in the name of our king. So we are skipping the economic stuff. We are eight. You're not you're not yet being affected by age. No. Because you're still quite young.
SPEAKER_02I think on our um on VTT, if you click it, it just gives you an extra year, I think, for us.
SPEAKER_01Yeah, I think when you stop the winter phase. Last time I think it was like that, when you stop the winter phase, then it would give us a year.
SPEAKER_02Then there is Squire and Maiden in waiting, something.
SPEAKER_03Yes. And last time we did the squ last time we did the squire advancement wrong.
SPEAKER_01But we can roll here, no? There is a clicky thing.
SPEAKER_03So I'm I'm gonna click it, see what happens. Yeah, let us let us know what happens.
SPEAKER_01Nothing. That was what happened last time then for happened. Okay. Clickity thing word. Clickety thing. That was the one.
SPEAKER_03Okay, so Sir Nigel, let's start with you for your squire. So we'll age so your squire is fifteen. So He's now gone up to six. I think it'll do it automatically. If it doesn't, we'll do it at the end. So your square your squire skill is your squire skill is fifteen. So roll a D twenty for me. Well dude. I got a nineteen.
SPEAKER_02Uh you can increase your squire skill by one point. Excellent. Okay. Goes up to sixteen. He's not T-bad. He's gonna be better than my other squire.
SPEAKER_03Sir Caradoc, what is your squire skill? Fifteen. Okay, give me uh a D twenty. Six. No advancement for your squire this year.
SPEAKER_01No problem. I will increase one year, no? Seventeen now.
SPEAKER_03Yep. Sir Histowin. What is your squire skill? He's eighteen. He's eighteen. He's a damn good squire. He is. Roll a D twenty? Eight. Uh no advancement this year for the squire. I don't think any of us have
Horse Survival and Offspring
SPEAKER_03got servants, have we? I don't believe so. Everyone roll a uh let's see here. Let's see if your horses die.
SPEAKER_01So roll d twenty five. What about the maiden in waiting? Unmarried. Do they get a son? We will get to that in a moment. Okay, excuse me. So let's have a look. Horses first, I understand.
SPEAKER_02Horses, yeah.
SPEAKER_03Priorities. You're a knight, priorities.
SPEAKER_01Horses before babies. It's true. Yeah, I was gonna say something not appropriate, so I'm gonna show up.
SPEAKER_02Yeah. Yeah, don't just just don't. Right. Horse survival rolls. So the roll be twenty for each horse, okay? I've got four of them. So look. Charger. That was almost a twenty. Your horse is healthy?
SPEAKER_03Yep, your horse is healthy. Yeah. Okay.
SPEAKER_02So I don't want a one or a two, basically. So I'm just gonna roll one, two. I'm gonna roll three d twenty. I don't want a one or a two. Okay. So my my rouncy, I got one.
SPEAKER_03Uh, your rouncy died. Breaks a leg or is otherwise rendered unusable and cannot even be sold as a nag. So probably probably during your unfortunate incident with the Saxons you lost your Rouncey. Okay, that makes sense. And then the others are all fine. Okay.
SPEAKER_00Sir Hiskelwin. Oops. I've got two of 'em. Nine and a ten. Uh no, six and a ten. Well sorry, a six and a ten. Your both horses are healthy. Yeah.
SPEAKER_01Uh no, I've got one of the two.
SPEAKER_00For the other two now. Nine and a ten.
SPEAKER_03Okay. Yep. Your other two horses are healthy as well. Keradoc. Syrian horses were used as meat.
SPEAKER_01Very yummy.
SPEAKER_03Horse horse burgers for the first one sixteen.
SPEAKER_01Okay. Four five five.
SPEAKER_03So I guess. Yep. Oh good. Your horses are healthy. Yay! So not because roll uh one D twenty for each child. That's for Dylan, sixteen. Your child has survived the year.
SPEAKER_00Yeah, he was the he was the firstborn, he was the stronger of the two. And this one's for Clay. Eighteen.
SPEAKER_03Also survived the year. I believe they're now what one year old each, right?
SPEAKER_00Yeah, he we we gave him the better wet nerve, so he's done well.
SPEAKER_03Sukaradoc, give us a d twenty to see if you have any children. You go. You also have twins. Yay! Nice. So give me uh one d6 for each of them to determine the gender. First one to four. An odd number is female and an even number is male. So yeah, two males. Two males. So Sacaradox, your your wife gives birth this year to twin boys. House is a both bliss. Your lineage is secure. The name will carry on. It's very good. So uh now we're gonna see if they survived the year. So give me a D20 for each of them. Uh D twenty? Your first child survived the year.
SPEAKER_01And seventeen. Also survived the year. So my firstborn is gonna be called Ian in honor of you know, Sir Ian that died. And the second one I'll be called Richard.
SPEAKER_03Brought a tear to me, I now we go to training.
SPEAKER_01We do training. Then we can click the thingy, no?
SPEAKER_03Yep. Yep. Go ahead, Red Ed, and either add a single point to one of your statistics one of your stats, which should be size, dexterity, strength.
SPEAKER_01Yeah, I'm gonna increase the strength to 16. I won't appear by that.
SPEAKER_03And if you have trouble if you have trouble doing it, let me know and I'll do it.
SPEAKER_01No, it's fine. And then the second thing is to spread training across kids.
SPEAKER_03What are the rest of you doing? So the Sir Karadoc has increased his muscle mass. He's been working out in the gym.
SPEAKER_01Lifting his up and down. Up and down. Yeah, I have two, so I can do like dumbbells.
SPEAKER_03That's hilarious. And then you then you're spreading training across your skills, right?
SPEAKER_01Yeah, but I don't know to yeah, I I don't know what what's that. I don't know if you do one or the other. I don't know.
SPEAKER_02Well, according to the book, it says you can do one or the other. So I thought about it. It says change your personality trait, change your passion, change your characteristic, train skills. Yes, you can choose one of the following. Yep. Okay, so that was your choice. And trained skills is two things. So either one, you can add six points to a bunch of skills, which are under fifteen. Yes. Or train a skill up above fifteen to twenty. Correct. Okay. So I have managed to put some mine up. Yeah, so I I put six into a random bunch of skills. Yeah, I think that's what I'll do. Okay. I increase my sword, my swordsmanship, my brawling, my charge, my awareness and my falconry.
SPEAKER_00Excellent. Enter his goal. Yeah, I'll let me charge a bit. And I think I'll actually uh do a bit of hunting with the bow and help me bow skills a bit. And read up a bit on my No, no, I won't do that. Something a bit more family oriented, I think. Yeah, don't need to improve my flirting anymore. Those days are over. Yeah. That's right, I'll take up the mantle for you. Well, I suppose, yeah, to to to improve my standing within the court, to aid my wife, I'll improve my courtesy a little bit. There we go.
SPEAKER_03Then I believe Sir Histolin is the only one getting glory for Well, no, he's not. Sir Karadac is getting some of it as well, I think. But I think most of the lion's share will go to Sir Histolin because he fought in the Battle of Bedigrain, and all the glory that Sir Ian would have received is unfortunately taken with him into the afterlife.
SPEAKER_02Ooh. Sorry, Marker, yeah, just interrupt. On my character sheet, I've got prestige rewards, and it's offering me six of them. Which I don't think, because it says every for every one thousand glory.
SPEAKER_03The glory is not being calculated correctly on your sheet. I will not do that then. For some reason you have and I noticed this on Surhistalens too. It listed it's listing the winter phase multiple times for the same year. Uh but it won't let me delete it. So I'm just gonna all I so I'm just removing the glory on one of them. Okay. Let's see. You never did four. You never did a winter phase in five to ten.
SPEAKER_02Well, that's f that's fine. Well, actually I think obviously Sir Nigel did. Yes. Because he was on the characters PC thing, so presumably you got nothing for it.
SPEAKER_03Yeah, so that I think that that tracks. You have four thousand nine hundred and eight, you're a respected knight. I think that I think the math works out there.
SPEAKER_02Oh, okay. So I c okay, I'll spend it then. Just making sure. So yeah, there's four things out, I think.
SPEAKER_03Okay.
SPEAKER_02Yep. I should do that.
SPEAKER_03Well, now that I removed it, removed that extra winter phase, it came down a little bit. Okay. From five thousand to four thousand, I think.
SPEAKER_02Uh yeah, because I think this is something that we did initially for the first winter phase for Ian and stuff. So this is my first pair of damaging.
SPEAKER_03Yep. Okay. So Sir Histalwyn, you receive sixty glory for each day that you participated in the Battle of Bedigrain, and it was a two-day battle.
SPEAKER_00So swing twinning.
SPEAKER_03Yep. And unfortunately, your Conroy commander does not get his glory for that day because he's dead. So then you also the two of you, Sir Karadoc and Sir Histalwyn, you receive a hundred glory for conveying the messages to the three lords. And that's it. So what are your prestige rewards, Ed?
SPEAKER_02So I've gone for a couple of horsemanship. No, gone for a horsemanship, another skill, I've gone for another sword skill. I've then increased my trait of rel spiritual up, so that's now sixteen. I didn't go for any sort of s stats. Okay.
SPEAKER_03Just F the West they are. We need to decide if Sir Caradoc's wife survived childbirth. So I'm gonna roll I'm gonna roll a D20 here. She has a con of thirteen, and she survived.
SPEAKER_01Nice.
SPEAKER_03She's survived. You are not you are not a widower. Your children, your children have not lost their mother.
SPEAKER_02Sir Caradoc can't come out because uh he's gonna cough with kids.
SPEAKER_01Yeah. Okay, I'm gonna do my prestige then. Okay. With my prestige, I'm gonna increase my size one, so I'm gonna be 16. So even more impressive. And you're gonna increase your size.
SPEAKER_03You're somehow grow you're somehow growing still. You're getting taller and bigger. It's all that work, it's all lifting the dumbbell babies, right? Yeah.
SPEAKER_01That's it. And I'm gonna increase one time my sword. That's right.
SPEAKER_03So if you increase your size, there is a thing about getting fat. Let's just My God. Why?
unknownWhy?
SPEAKER_03Well, you know, because now you're you're a father, so now you're getting now you're getting dad bot, right? How old is your character, sir uh Sir?
SPEAKER_01How old is Sir Carod?
SPEAKER_03Okay, so it is possible to increase size after the age of twenty-one three times, but it requires adding a distinguishing feature to your character sheet
Changes in Sir Caradoc
SPEAKER_03to reflect the change. On the first increase, the character adds the distinguishing feature of heavy set. Is this the first time you increase your size for a print? Yeah, okay, so now you now you have a a new distinguishing feature, heavy set. I've just read the others. Yeah, they're hilarious.
SPEAKER_01Okay, but it doesn't mean that I'm fat, I'm just general.
SPEAKER_02Tend to send it to Sir K from uh from the sword and the second wrench, yeah.
SPEAKER_01It's fine. It's fine. It can be heavy set.
SPEAKER_03You know, he's it's uh he's got a little bit of a dad bod going on, maybe a little bit of a little bit of a beer belly, you know.
SPEAKER_01So then Chris it one more. Are you really?
SPEAKER_00Yeah, yeah.
SPEAKER_01Yeah, I just want to see what happens. Let's go for it. Okay. That's it. 17 size now. What am I now? What is your other distinctive feature?
SPEAKER_03The second time. Ah. You change your distinguishing feature, you change your distinguishing feature from heavy set to portly. Portly. Portly, yes. Nice. And if you do it one more time, you become obese.
SPEAKER_01Love it. Love it. Well, the good thing is that I increase my hit points two more. From 33 to 35. All that all that extra padding. Yeah. And and hopefully if I if I increase my strength one more, then I would have Ah I already have 66 for damage. Sarcarado muscles.
SPEAKER_03Okay, I believe the winter phase has ended. Is that correct?
SPEAKER_01I still have my family roles, but you just did them, no? I think is the the thing that you did.
SPEAKER_03Yeah, yeah.
SPEAKER_01I I didn't do it in the order that's on the virtual tabletop.
SPEAKER_03Yeah.
SPEAKER_01Oh good.
SPEAKER_02Can on I guess uh uh Pete, was there anything No, no, I think I'm up to date.
unknownCool.
SPEAKER_01I just wanna point it out that in Winter my Winterface I got 2083 glory for whatever is.
SPEAKER_03Yeah, I don't think that the glory I think there's a glitch I'm gonna have to go through and retally them to make sure they're right, because I think it's it's adding things incorrectly or it's I don't know where it what it's doing.
SPEAKER_01Okay. So I will just leave it and I let you play with it.
SPEAKER_03Yeah, yeah.
SPEAKER_01I mean just super famous night is it's fine.
unknownYeah.
SPEAKER_01Don't worry about it.
SPEAKER_02Well, we all survived a winter phase. So did all our families. Just lost a horse. That seems like a pretty good winter phase. Yeah.
SPEAKER_01Oh, and we got children coming. Progress the Caradox family.
SPEAKER_02Nice. I just I just imagine that you and Sir Historin are kind of like a daddy daycare with all the kids running around them all. Or not even running around, they're kind of like babies, right? So you meet them at the Dark Age of Softplay. I don't even know what that is.
SPEAKER_03I don't know, but it sounds naughty. I think we need a save word. It's not that kind of role-playing game. No. No,
Closing Thoughts on Year 511
SPEAKER_03it isn't. And so concludes another winter phase. As we become more familiar with the system, I think these phases will start to feel a little more narrative driven, a balance of character vignettes and the aspects of bookkeeping and character advancement. So we've just ended the year 511. Our characters are left to reflect on the bitter loss of Sir Ian. His death weighs heavily on their hearts, I think it's fair to say. Yet even in the face of this of this loss, they perhaps look to the new year with hopes pinned on the promise of the boy king as a light in the darkness.